Tom Yager Praises AIR

Tom Yager, writer of the Ahead of the Curve column in InfoWorld, wrote up a nice article about AIR entitled AIR gets rich apps right. Touting Adobe’s credentials through their past record, he indicated that Adobe is a great candidate for accomplishing what AIR is intended to do: Get that web technology to the desktop environment untethered from the web browser.

I’ve always loved Tom Yager and find his columns very interesting (although the Intel/AMD discussions lose my interest). It’s great to see him praising AIR.

Notes: Adobe AIR Local Data Storage Options

The following are my notes during the Adobe AIR Local Data Storage Options webinar that was presented during Adobe Developer Week. It was presented by Greg Hamer and the slides and demo code are already online.

Before getting started, note how Microsoft and Adobe are taking two different approaches: Microsoft is trying to bring the .Net desktop development community to the web. Adobe is conversely trying to bring web developers to the desktop! (Kevin Lynch)

There are four main options for AIR local storage: Local Shared Objects, File System, Encrypted Local Store, and the embedded SQLite database. Shared Objects are available in the Flash Player as well; all of these options are obviously available in AIR. Note that the data size limitation for Shared Objects does not exist in the AIR runtime!

Performance considerations. Shared Objects read and write very quickly. File system access and encrypted local stores are typically be slow in writing. Embedded SQLite databases are typically the best combination of speed and random access of items. Greg highlighted the AIR_LocalStorage_Demo app created by Jason Williams that demonstrates the speeds of the four storage methods.

Local Shared Objects. You can serialize memory resident data structures. Great! However, it runs in synchronous mode.

Encrypted Local Store. Used to store sensitive data. The price is the slow write speeds.  Also runs in synchronous mode. All data is serialized using ByteArray.

File System. Obviously important for management of documents. Can run in sync and async mode. The File and FileStream objects work together to point to a file and read/write data. The File object helps remove you from the pain of dealing with Mac vs. Windows environments with properties like File.userDirectory, File.documents.Directory, File.desktopDirectory, etc. It also has methods for opening Open and Save dialog boxes native to the environment as well as copying/moving/deletion methods.

Embedded SQLite Database.  Nice thing about them is that they are self-contained in a single file and require no external software installation to begin using them (support is built into the AIR runtime). Even supports transactions. And the database supports large amounts of data: SQLite has a theoretical limit of over 2TB. Supports ANSI-SQL 92.

However, it’s not a full-blown enterprise database server, obviously. So you lose things like stored procedures, enforcing data type constraints, foreign key constraints, and primary keys must be integers. It also isn’t a multiuser environment.

Session evaluation. I am unhappy to say that I was disappointed with the session. It was high-level, the coverage of code samples (when they weren’t passed over completely) consisted of merely reading the code back to us. I recommend viewing the recording if you have zero knowledge of data storage in Flex and AIR, as it would serve as a decent first-baby-step introduction for you.

iPhone AIR?

So, with Apple preparing to hold an iPhone Software Roadmap event this Thursday, people are eagerly anticipating news about how Apple will handle an SDK for the iPhone environment.

Many developers were frustrated–and many web developers had our curiosities pleasantly piqued–when Apple initially announced that “software” would be available for the iPhone in the form of Ajax web applications. Naturally, many of the disappointed folks were irritated because the web platform is something that they’re entirely unfamiliar with, probably having backgrounds in Objective C or something similar; probably a minority were disappointed because their target application legitimately could not be powered by HTML and Ajax.

That said, it is indeed a very thought-provoking concept: Using web technology as your application environment. As most web developers will attest to, there honestly isn’t that much that a typical application does that cannot be accomplished with web technology. With the advent of Ajax frameworks, applications built with web technology can have very similar responsiveness and dynamics of a “classic” application. Especially when you remove the burden of cross-browser compatibility, in the iPhone’s case.

But with the iPhone/iPod Touch scenario, it is irritating that the application has to reside in Safari and has to be loaded off the web. It almost feels as if Apple was trying to push something that wasn’t…quite…ready. Something like AIR!

AIR accomplishes everything that Apple was suggesting for the iPhone environment, but for the desktop. Use web technology, but write a “compiled”, stand-alone application that really doesn’t even have to use the web. Use HTML. Use Ajax. Use Flex and Flash. Have a nice encapsulated application on your desktop. Especially when you throw the Flash technology into the platform, it is now a very capable environment for a large variety of applications, without being constrained to the browser. Wouldn’t it be great if that same cross-platform environment, AIR, worked on the iPhone as well?

Oops, Flash technology isn’t currently supported by the iPhone. That is actually another source of contention. And the AIR environment does lose some of its punch without Flash and Flex, even though its HTML/Ajax implementation can do a very decent job with most typical applications.

Steve Jobs has made it clear that he likes the idea of web technology powering iPhone apps. Now, consider some of the facts. Apple announces the iPhone SDK will be released in February, and then fails to deliver. Meanwhile, Flash still isn’t found on the iPhone, and Adobe “invents the wheel” by getting web technology to drive native apps through its work with AIR. Is there a common theme with these events? Perhaps something like: Are Apple and Adobe working together to get the much-needed Flash technology onto the iPhone and, subsequently, releasing an SDK that uses AIR technology, with hooks into the iPhone system just like AIR currently has hooks into the Linux, Windows, and Mac OS X desktop operating systems?

It wouldn’t be the first time Apple has had to wait for its partners, or take the heat for them. For instance, Apple has clearly been taking a lot of heat for many factors of the iPhone that are clearly not in Apple’s interest, but in AT&T’s.

And this scenario would fit the circumstances around Adobe’s development of AIR. Adobe has been working on AIR since well before the iPhone was released, but AIR wasn’t officially released until February 25, 2008. Even if Apple and Adobe were working closely together, there just hasn’t been enough time for AIR to get released and hooks to be developed to provide iPhone-specific functionality in AIR. Adobe has understandably concerned itself with its own business first. With that done, attention can turn to Apple to support them in concluding their own business.

Of course, this prediction is a reflection of my own desires as much as it fits the circumstances. As a developer that uses Adobe technology including Flex and AIR, and an Apple enthusiast for more than 20 years, I would love to see things happen this way. Undoubtedly we will have a clearer idea of Apple’s iPhone development roadmap after this Thursday.

As if the thought of an “iPhone AIR” isn’t confusing enough. :-)

SQLite Manager for Firefox

With AIR development looming on my horizon, it’s nice to see SQLite database apps popping up. Now there is even a SQLite Manager plugin for Firefox!!

I’d say its most clunky aspect is data entry, but otherwise it’s very decent. :-)

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